I Believe My First Top Pick of 2026.
After playing well over 200 fresh titles this year, I am officially closing the book on 2025. My annual roundup is published, and I feel content with the final results, even knowing plenty of excellent games likely fell through the cracks. At this point, it's nothing for me to do other than unwind, take a short break, and possibly go for a pleasant stroll in the— well, shoot, found another great game. And just like that, goodbye to my peaceful respite!
An Early Front-Runner Appears
During my laid-back sessions, typically earmarked for a handful of quirky titles, I've discovered what might become my earliest beloved game of 2026. Sol Cesto is a peculiar roguelike for Windows PC that breaks down a conventional dungeon crawler into a luck-based game of significant risk risk and reward. View this a hipster's insider tip: If you take pride discovering a game before it's cool, give Sol Cesto a try so you can make a dent in your wallet for unique titles.
A Calculated Genre Subversion
Sol Cesto is a strategy-focused dungeon crawler that's a departure from all I'm familiar with. The setup is that you are tasked with descending into a dungeon, descending floor after floor on a quest for the sun, which has vanished from this mythical realm. In practice, this results in some standard crawl progression. Select a character with their own attributes and skills, defeat enemies on every stage of enemies, acquire some stat improvements (which are teeth), and defeat a few biome bosses. Straightforward, right!
The Novel Core Mechanic
The method by which you truly navigate a chamber, is unique. Every time you begin a fresh level, you're shown a 4x4 grid of boxes. Every tile holds a monster, a treasure chest, a trap, or a life-giving berry. To make a move, you choose on one of the horizontal lines, but the exact space you select is up to chance.
You may face a row with a pair of enemies, a strawberry, and a treasure chest in it. You initially will have a 25% chance of selecting a specific tile in a row.
Then, you'll chances are recalculated. The question becomes: Do you take the risk, or do you choose on a safer line first and try to make more cautious selections early? Herein lies the push-your-luck gameplay on display in Sol Cesto, and it's absorbing after you develop an understanding of it.
Manipulating Probability
The roguelike twist is that your probabilities can be influenced over the course of a session by gathering teeth that change what things you're more likely to land on. To illustrate, you could acquire a perk that will reduce the probability of encountering a trap, but will also decrease the odds of getting a treasure chest too.
- Crafting a loadout is about tweaking the numbers optimally to have a better shot at getting your desired outcome.
- In one run, I focused my stat upgrades toward brute force and picked as many teeth I could that would boost my chances of attracting me toward monsters aligned with that strength.
- During a separate session, I constructed my hero around reward boxes and coupled it with a perk that would weaken adjacent enemies every time I secured loot.
The build options are not endless, but there's enough to work with to enable you to influence probabilities to your preference.
A Persistent Risk
Unsurprisingly, it's still a game of chance. You constantly face the chance that you have a likely outcome to select the desired tile but wind up hitting on an enemy that would eliminate your final hit point. Every move is a gamble, so you feel ongoing pressure as you clear a floor out and determine if to continue selecting or to proceed to the following level rather than pushing your luck.
Tools such as explosive devices assist in minimizing the chance, just like some special skills. One hero's special power, activated once clearing four squares, enables you to click on a vertical column in place of a row during that action. Should you use this strategically, you can reserve that option for a crucial point to circumvent a perilous selection. It's a surprising degree of depth in the simple act of clicking.
Future Development
Sol Cesto is remaining in its preview phase, and it has another update scheduled before the full version is launched. An additional hero and a additional end-level foe are scheduled to arrive before the conclusion of January. The official version may not be much later, but the creators haven't announced a concrete launch day yet.
A Concluding Recommendation
Whenever its 1.0 launch occurs, you should consider put Sol Cesto in your sights. For the past week, I've been positively obsessed with it, uncovering each of hidden nuances and storing my run rewards per attempt to unlock a steady stream of meta progression rewards, such as fresh adventurers and items purchasable while playing. To this day, I have not completed the dungeon, and I suspect I will remain working on that task when the full version launches. Count me in for the entire experience.